Product · Rocket · Terminal Emulator

Rocket Terminal Emulator: licensed by the user, not the MSU.

Rocket Terminal Emulator, formerly Rocket BlueZone, is the desktop client that connects users to the host. It is licensed per user, concurrent or single, so the cost driver is the size and concurrency of your user population, not mainframe capacity. With Rocket moving to subscription and consolidating its emulators into Secure Host Access, the seat count and the licensing basis are where the money sits.

№ 01

What it is

Terminal emulationDesktop

Rocket Terminal Emulator, sold for years as Rocket BlueZone, is the client software that gives users secure access to mainframe, AS/400, and Unix host applications from the desktop or browser. It is the green screen window into the host for tellers, agents, operators, and back office staff. It is mature, widely deployed, and easy to overlook in a software estate precisely because it is a quiet desktop tool, which is exactly why its seat counts and entitlements drift over time.

№ 02

How it is licensed

Per userConcurrent or singleSubscription

This is per user licensing, not capacity licensing. BlueZone historically offered two methods: a Concurrent User License, sized to the number of simultaneous connections drawn from a shared pool, and a Single User License tied to one individual on one machine. Rocket has been shifting the portfolio away from perpetual licenses toward subscription, and consolidating its acquired emulators into the unified Secure Host Access line with Rocket Terminal Emulator as the single product. The renewal therefore turns on a per user count and the concurrent versus named basis, not on any mainframe MSU figure.

Rocket Terminal Emulator licensing at a glance
AttributeDetail
Charge modelPer user; subscription increasingly default
MetricConcurrent users or single named users
Not billed onMainframe MSU or host capacity
Product lineRocket Secure Host Access (unified)
Former nameRocket BlueZone

Because the basis is the user population, the contract terms around counting and true up matter most. See what audit clauses allow.

№ 03

Cost drivers

Seat countConcurrency

The first driver is the licensed seat count, which tends to drift upward as the tool is installed for new staff but rarely removed when people leave or move on. The second is the licensing basis: paying single user prices for a population that is largely occasional wastes money that a concurrent model would save, and the reverse is true for dedicated daily users. The third is the subscription transition, since moving from perpetual licenses with maintenance to a per user subscription changes the cost shape and is a point where the seat count should be trued down to real need rather than carried forward unexamined.

№ 04

Audit traps

InstallsSeats

Per user software has its own exposure pattern, all about counting. Common traps we see at pattern level:

Where exposure hides

  • Installs spread across more desktops than the seat entitlement covers, including images cloned with the client baked in
  • Concurrent pools sized below actual peak simultaneous sessions, so usage quietly exceeds the licensed count
  • Leavers and role changes never reclaimed, inflating named user counts
  • Legacy emulators from acquisitions running alongside Rocket Terminal Emulator without a clean consolidated entitlement
  • Server based or virtual desktop deployments that multiply effective installs beyond what the contract anticipated
№ 05

Renewal levers

5 levers

The levers all work on the user population and the basis. The five that pay:

Buyer side levers

  • Measure peak concurrent sessions against total named users, and license to whichever basis the data actually supports
  • Reclaim seats from leavers and role changes before the renewal count is set
  • True down at the subscription transition rather than carrying a perpetual seat count forward unexamined
  • Consolidate legacy acquired emulators into one Secure Host Access entitlement to remove duplicate spend
  • Negotiate true up and true down flexibility so the count tracks the population both ways, not just upward
№ 06

Alternatives, where credible

Real options

Terminal emulation is a competitive market, which makes it one of the more contestable line items in a mainframe estate. Alternatives from other vendors exist and cover the same core function, so a competitive evaluation is realistic leverage. The switching cost is in reconfiguring connection profiles, macros, keyboard mappings, and any automation built on the client, plus user retraining, so a full replacement is a managed rollout rather than an overnight swap. The practical play is to price a credible alternative, use it to discipline the Rocket renewal, and weigh an actual move against the rollout effort across your user base.

№ 07

Frequently asked

FAQ
Q1
How is it licensed?Per user, as a Concurrent User License sized to simultaneous connections or a Single User License per individual. Rocket is shifting the portfolio toward subscription.
Q2
Is it MSU based?No. It is desktop client software licensed by the user population, not the mainframe capacity. Seat counts and concurrency drive the bill.
Q3
What is Secure Host Access?Rocket's unified emulation line that consolidates several acquired emulators into Rocket Terminal Emulator, a natural point to standardize and true down entitlements.
Q4
Concurrent or single user?Whichever matches your real concurrency. Measure peak simultaneous sessions against total named users and license to the basis the data supports.

Count the users, not the MSU.

Audit notice or renewal under 18 months out? We mobilize within 48 hours.

Seats drift, subscriptions reset. We help you true down.

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